Dekstra: um Ambiente de Aprendizagem Social para iniciação à aprendizagem de programação usando esquemas de concepção e planos programação
Translation of Title: Dekstra: a Social Learning Environment for introducing programming learning using concept schemas and programming plans
Abstract
This paper proposes the design and development of Dekstra, a Virtual Learning Environment built on the concept of a Social Learning Environment, aimed at introducing students to programming. The environment was designed around concept schemas and programming plans, offering a set of interface-level supports to help learners build algorithms using the Blockly library. The proposal seeks to make a student’s first contact with programming logic more accessible, encouraging peer collaboration and the sharing of solutions within the environment.
- aprendizagem de programação
- ambiente de aprendizagem social
- esquemas de concepção
- ensino de algoritmos
- Blockly